Meta AR/VR Job | Research Engineer, Mobile (University Grad)
Type（岗位类型）: Engineering | Research
Citys（岗位城市）: Pittsburgh, PA
Reality Labs (RL) Research brings together a world-class and cross-discipline R&D team with the shared goal of developing the next generation of AR and VR experiences. In our lab, we are revolutionizing the way we interact with each other in the era of the Metaverse, in the form of a pioneering technology called codec avatars. These avatars achieve unprecedented realism, but the computational barrier remains for its wider adoption as the industry moves towards mobile.
As such, we have established the Mobile Telepresence team and are now seeking a talented Research Engineer to aid our work. An ideal candidate should be able to collaborate with fellow engineers and researchers to push forward the boundaries of what realism can be on mobile platforms, where computational resources are scarce, and to materialize and deploy those ideas into full machine vision experiences onto the actual hardware; strong scientific coding, documentation, and interpersonal communication skills are essential. Join us on the adventure of a lifetime as we make science fiction real and change the world!
Currently has, or is in the process of obtaining, a Masters or PhD degree in Computer Science, Computer Vision, relevant technical field, or equivalent practical experience. Degree must be completed prior to joining Meta.
Experience with scientific programming languages such as Python and C++.
Experience with deep learning frameworks such as PyTorch.
Experience developing an end-to-end ML pipeline that includes data preprocessing, model development, deployment, and optimization, as well as experience integration.
Experience communicating the results of analyses in a clear and effective manner.
Must obtain work authorization in country of employment at the time of hire, and maintain ongoing work authorization during employment.
Collaborate with fellow staff members to develop research ideas, experiments, experience prototypes, and processing pipelines to advance the SOTA in photo-realistic telepresence
Optimize algorithms and pipelines towards mobile platforms with limited compute
Deliver readable, maintainable and scalable code in support of these activities
Experience with deployment of real-time ML systems on mobile devices.
Experience with programming for mobile GPUs, such as with OpenGL ES and Vulkan.
Familiarity with select topics related to photo-realistic representations of human.
Understanding of the full machine vision pipeline from hardware to algorithms.
Proven track record of achieving significant results as demonstrated by grants, fellowships, patents, as well as first-authored publications at leading workshops or conferences such as CVPR, ECCV, and SIGGRAPH.
Experience working and communicating cross-functionally in a team environment.