Meta AR/VR Job | Infrastructure and Test Manager, Meta Reality Labs
Type（岗位类型）: Design | Engineering, Hardware, IT
Citys（岗位城市）: Redmond, WA
The Infrastructure and Test team is the heart, ensuring developers have the right tools, setting up Continuous Integration tools to ensure quality, and producing releases to enable our end users. As the Manager for the Software/Firmware Infrastructure and Test Team, you will use your knowledge of build systems, testing methodologies, software and embedded systems, a passion for working on new hardware, and strong technical leadership skills to lead a team to deliver the infrastructure and test processes that enable future products and prototypes for Meta Reality Labs.
You should be comfortable with working in a computer lab environment, working with a wide variety of hardware devices, working with a team to rapidly deliver reliable, high performance software and firmware.
Firmware for AR/VR systems spans multiple target classes, requiring deep collaboration across engineering disciplines (electrical, mechanical, optical, firmware and software) and directly impacting user immersion. We’re looking for people who quickly solve problems, generate big ideas, work in new technology areas, drive concepts into prototypes, and envision how those prototypes scale and transition to high-volume consumer products.
B.S. degree in Computer Science, Electrical Engineering, or equivalent
5+ years of infrastructure experience with at least 1 year related to embedded systems infrastructure
3+ years management experience
Experience with DevOps
Familiarity with C/C++ and embedded systems
Experience working with Python
Experience leading a product through the complete Firmware/Software life-cycle, consisting of architecture, development, test, productization, bug fixes and deployment
Experience shipping embedded firmware in a consumer product
Experience in handling priorities and collaborating across an organizational environment
Experience with processes enabling delivery of quality products to end customers
Experience managing build systems (i.e. Make, CMake, Buck, SCons) supporting Linux, MacOS, Windows, RTOS, and AOSP
Experience working with prototype hardware
Experience working with, and low-level understanding of distributed version control systems (Git, Mercurial)
Understanding of network topologies and configuration, device provisioning and support
Proficient with software testing methodologies
Willingness to provide clear communications and work well with cross-functional teams
Build and lead teams to deliver Test and Infrastructure that enables world-class products.
Provide leadership for defining infrastructure and DevOps architecture in coordination with cross-functional teams in order to streamline system testing, bring-up, and integration activities.
Provide technical leadership and guidance to your team members and your project peers.
Set clear expectations and create a positive work environment based on accountability, in collaboration with the engineering and management teams.
Enable end-to-end software/firmware infrastructure and DevOps enabling development, continuous integration, and release of bits supporting prototypes and products.
Lead team on approach and ensure functionality, scalability and best practices across a wide range of technologies and areas — including Build Infrastructure supporting a team of 100+ developers (ranging all the way from FW builds (assembly, and C) to Host applications, including AOSP, and Web services), Continuous Integration (building at scale across different VCS), Continuous Deployment (both development tools and tests), Provisioning and Management of servers and devices under test.
Build roadmaps and plans to meet prototype and product infrastructure requirements.
Support all phases of development – including early architecture requirements definition for custom silicon, firmware architecture, implementation, simulation, FPGA debug, chip bring-up and support systems and software teams.
Experience with integration and testing for a complex system
Experience with low level operating systems, RTOS, U-BOOT, or other bare-metal programming
Experience coding with peripherals such as UART, SPI, CSI-2, I2C, GPIO, USB, PCIe
Experience in real-time processing for computer vision and user interaction tasks, high-compute/throughput systems
Experience with FPGA and hardware evaluation boards, EDA design tools, and/or ISA simulators