Apple AR/VR Job | Interactive Designer (3D / AR / Gaming), Cupertino

Job(岗位): Interactive Designer (3D / AR / Gaming), Cupertino

Citys(岗位城市): Santa Clara Valley (Cupertino), California, United States

Date(发布日期): 2022-1-28


We are looking for a highly motivated designer of AR, VR, and 3D experiences to join the Worldwide Creative team. Are you passionate about creating compelling solutions and ready to join a talented and collaborative team? Then we want to hear from you.

You are responsible for crafting beautiful and compelling static, 3D and motion creative for all types of content for Worldwide Channel Sales at Apple. Our ideal candidate will have an interdisciplinary sensibility toward graphic, product, narrative and digital media design along with an outstanding eye for detail. He or she will expand on and build out future content experiences. This is an opportunity to make an impact on the way our users learn and engage.


Top candidates will have an innovative vision for our product experiences leveraging user experience principles, storytelling, motion, sound, layout and typography

5+ years work experience creating world-class 2D/3D animations, AR, and game design

Have the ability to work independently with regards to leading the conversation around specific features, interactions and present concepts and visuals to the wider team as well as executives

Cross functional collaboration among teams in Apple and 3rd parties/vendors

Knowledgeable in graphic design principles of layout and composition

Experience in Augmented Reality (AR)/Virtual Reality (VR), and gaming

Expert knowledge of USDZ and GLTF files, and ARKit

Experience with game engines (e.g., Unity, or Unreal Engine)

Knowledge of JavaScript 3D a plus

Excellent problem-solving skills and familiarity with technical constraints and limitations of virtual reality, augmented reality, and 3D interfaces.

Excellent analytical, influencing, presentation, project management, and communication skills.


You will be designing and creating dynamic elements associated with 3D objects and scenes to give them life and character.

You will join projects at varying stages of production, ranging from rapid prototyping, to delivering performant and scalable production assets, to polishing and optimizing assets.