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Apple AR/VR Job | Graphics Engineer

Job(岗位): Graphics Engineer

Citys(岗位城市): Santa Clara Valley (Cupertino), California, United States

Date(发布日期): 2022-2-8

Summary(岗位介绍)

Apple’s Technology Development Group works with advanced technologies, including the augmented reality (AR) platform ARKit and Metal 2, to create ground-breaking new products. Do you want to push the limits of the best Augmented Reality platform in the world? Would you like to help craft Augmented Reality experiences for millions of people? In this position, you will have the opportunity to partner with our extraordinary team of technologists, artists and designers to build new software products that will change the way people experience their own reality!

Qualifications(岗位要求)

2+ years of industry experience (although strong recent college graduates will be considered) in the following areas:

Experience with at least one of the current graphics APIs (Metal, Direct3D 12, Vulkan, etc…)

Knowledge of modern rendering techniques

Knowledge of C/C++ or Swift

Knowledge of 3D math

Some understanding of GPU architecture

Description(岗位职责)

Your main responsibilities will be to:

– Develop frameworks and tools

– Work with designers and creatives to drive new features

– Work with various teams at Apple to integrate advanced technologies

If you like challenges and are passionate about the AR/VR space, then this is the place for you.

Additional Requirements(额外要求)

Apple is an equal opportunity employer that is committed to inclusion and diversity. We also take affirmative action to offer employment and advancement opportunities to all applicants, including minorities, women, protected veterans, and individuals with disabilities. Apple will not discriminate or retaliate against applicants who inquire about, disclose, or discuss their compensation or that of other applicants.

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