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Meta AR/VR Job | Designer (Questing) – Sanzaru Games | Oculus

Job(岗位): Designer (Questing) – Sanzaru Games | Oculus

Type(岗位类型): Games

Citys(岗位城市): Foster City, CA

Date(发布日期): 2022-2-2

Summary(岗位介绍)

Sanzaru Games is looking for talented and team-oriented Game Designers with a focus on narrative design. This unique role is responsible for the implementation of immersive storytelling sequences that provide lasting engagement.

In this role, the designer will work closely with many disciplines (especially animators, tools engineers, and level designers) to ensure the storytelling experience throughout the game is of the highest quality. The ideal candidate understands the logistical and technical challenges of bringing interactive stories to life and has the skills to make it all happen. We are interested in all levels of experience, from junior to senior-level game designers.

Qualifications(岗位要求)

Analytical and problem-solving skills, with proven experience identifying system design issues and creating solutions.

Experience working in a self-sufficient and self-motivated environment.

Proven communication and interpersonal skills to interact effectively.

Experience multi-tasking and adapting easily to change, nimbly shifting focus as needed.

Experience managing large and complex data sets (quests, lines of dialogue, etc.).

Working knowledge of C++, Blueprint, or other game scripting.

Description(岗位职责)

Drive the development of core narrative content and systems from script to shipping product.

Work closely with the Creative Director to define interactive dialogue events and conditions based on player progress.

Collaborate with the Animation team to assemble cinematics and construct interactive branching dialogue sequences.

Design and build effective testing strategies for complex narrative systems for both QA and internal team play-testing.

Evaluate workflows, tools, and features needed to improve game narrative systems in collaboration with the Engineering team.

Maintain documentation for all owned content and features.

Provide regular status updates at team meetings to ensure that relevant parties are always involved and informed.

Regularly play-test and provide constructive feedback, with a focus on storytelling, while also integrating feedback from others.

Additional Requirements(额外要求)

2+ years of industry experience working in games, preferably with meaningful contributions to narrative systems or content (quest design and quest systems, branching dialogue, reputation systems, cinematics, etc.).

Experience working in Unreal, especially using Unreal Sequencer.

Working knowledge of NPC AI systems.

Thoroughly understands hardware limitations and how to design around them.

Demonstrable interest in VR development.

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