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Meta AR/VR Job | FRL Software Engineer, Research Systems

Job(岗位): FRL Software Engineer, Research Systems

Type(岗位类型): 3D Software Engineering | Computer Vision, Machine Learning, Research

Citys(岗位城市): Redmond, WA

Date(发布日期): 2022-1-19

Summary(岗位介绍)

Come invent the future. At Facebook Reality Labs Research, software development is vital to turbocharging our scientific explorations and generating viable paths to the consumer products people will use for decades to come — products that will literally give people super powers. If you’re a C/C++ developer with a love for solving novel problems from first principles, an innate ability to educate others, and an aptitude for integrating new hardware systems together, you’ll thrive in our collaborative environment. Join a world-class team of pioneers experimenting with breakthrough technology. Partner with expert research scientists, mechanical engineers, electrical engineers and other brilliant software minds to build cutting-edge prototypes and create the technology that makes AR/VR universal. Step into the adventure of a lifetime, as we make science fiction real and change the world.

Qualifications(岗位要求)

5+ years C/C++ experience, including C++11 (and up) features and principles

2+ years experience using game engines such as Unreal or Unity

Experience with the fundamentals of computer architecture, including aspects such as CPU data caching, SIMD instruction sets, and compiler code generation

Experience shipping one or more products using standard software development toolsets such as source control and continuous integration systems

Currently has, or is in the process of obtaining a Bachelor’s degree in Computer Science, Computer Engineering, relevant technical field, or equivalent practical experience. Degree must be completed prior to joining Meta.

Description(岗位职责)

Work side by side with research scientists to enable a huge array of user studies that evaluate the perceptual effects of various AR/VR systems and features

Analyze, evaluate, design, develop, integrate, debug and test real-time AR and VR software for advanced prototypes and user experiences

Build software, tools, infrastructure, documentation and other systems that enable research scientists to be more effective and efficient

Educate researchers and other team members on software engineering best practices, tips and techniques

Perform code reviews that improve software engineering quality

Collaborate in a team environment across multiple scientific and engineering disciplines, making the architectural tradeoffs required to rapidly deliver software solutions

Write clean readable code, debug complex problems that span systems, prioritize ruthlessly and get things done with a high level of efficiency

Learn constantly, dive into new areas with unfamiliar technologies, and embrace the ambiguity of AR/VR problem solving

Additional Requirements(额外要求)

Experience developing AR/VR applications

Experience with MATLAB

Experience with 3D math and linear algebra

Experience integrating third-party hardware and custom SDKs into existing engines

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