Meta AR/VR Job | Eye Tracking Applications Software Engineer
Job(岗位): Eye Tracking Applications Software Engineer
Type(岗位类型): 3D Software Engineering | Computer Vision, Machine Learning, Research
Citys(岗位城市): Redmond, WA
Date(发布日期): 2022-1-19
Summary(岗位介绍)
Come invent the future! Facebook Reality Labs Research (FRL-R) brings together a world-class team of researchers, developers, and engineers to create the future of augmented and virtual reality. Eye tracking team within FRL-R is working on research to enable eye tracking for everyone and everywhere, which is key to enable many groundbreaking experiences.
In this role, you will join a team of software engineers and collaborate with pioneers in research, electrical engineering, firmware engineering, and user experience design. You will learn constantly, dive into new areas with unfamiliar technologies, and embrace the ambiguity of AR/VR problem solving. Together, we are going to build cutting-edge prototypes, technologies, building constructs and toolsets that can define a paradigm shift in how we interact with our surroundings. So we invite you to step into the adventure of a lifetime, as we make science fiction real and change the world.
Qualifications(岗位要求)
Demonstrated proficiency in computational complexity, algorithm design, 3D systems and software design
Experience with game engines such as Unity3D
Demonstrated C/C++/C# expertise
5+ years of professional programming experience in building real-time, performance sensitive systems
Experience shipping at least one product of high complexity using standard software development toolsets such as source control and continuous integration systems
Currently has, or is in the process of obtaining a Bachelor's degree in Computer Science, Computer Engineering, relevant technical field, or equivalent practical experience. Degree must be completed prior to joining Meta.
Description(岗位职责)
Work side by side with research scientists, UX designers, electrical engineers and mechanical engineers to enable new experiences in AR and VR
Analyze, evaluate, design, develop, integrate, debug and test real-time AR and VR software for advanced prototypes, user experiences and hardware
Build software, tools, infrastructure, documentation and other systems that enable research scientists to be more effective and efficient
Collaborate with other teams to identify gaps, build solutions and transfer technology
Perform code reviews that improve software engineering quality
Collaborate in a team environment across multiple scientific and engineering disciplines, making the architectural tradeoffs required to rapidly deliver software solutions
Write clean readable code, debug complex problems that span systems, prioritize ruthlessly and get things done with a high level of efficiency
Learn constantly, dive into new areas with unfamiliar technologies, and embrace the ambiguity of AR/VR problem solving
Additional Requirements(额外要求)
Experience with toolset or SDK development
Experience working in AR/VR