Meta AR/VR Job | Combat Designer - Oculus Game Studios | Oculus
Job(岗位): Combat Designer - Oculus Game Studios | Oculus
Type(岗位类型): Games
Citys(岗位城市): Austin, TX
Date(发布日期): 2022-1-11
Summary(岗位介绍)
Oculus Game Studios is seeking a highly skilled Combat Designer who will work with the development team to create a deep combat experience. The ideal candidate will be responsible for balancing, bug fixing, and making improvements to all facets of combat in the game.
Qualifications(岗位要求)
3+ years of games industry experience
Scripting or programming experience (Blueprint, Lua, C++/C#, etc.)
Must have some familiarity with workflow and best practices for modern engines (CryEngine, Unreal Engine 4, Unity, Etc.)
Experience thinking logically, with a focus on attention to detail
Proven team player with the experience collaborating across disciplines
Expert game design sensibilities, including a superb grasp of timing and instincts of what feels right
Understanding of the game-play systems and mechanics, pro/con design decisions and the ramifications they will have on the overall experience
Experience maintaining clear and concise documentation for all systems
Effective communication skills
Description(岗位职责)
Design, develop and maintain combat systems
Creating strong design proposals and combat system specifications
Well-versed in the areas of control mechanics, enemy design, AI behaviors, combat/weapons, skills/progression, story, and boss encounters
Balance combat difficulty progression across the length of the game
Strong working imagination able to invent compelling enemies and envision dramatic encounters which harmonize with the narrative themes of the game
Work to create an engaging combat experience in service of the project's vision and goals
Collaborate with and take direction from the Game Director to take enemy designs and combat systems from concept to completion
Collaborate with art, code, audio, animation, visual effects to deliver enemies and combat systems that epitomize the creative vision of the game
Facilitate communication and coordination between relevant departments to ensure overall creative vision
Perform research to acquire new knowledge necessary to perform assigned tasks
Participate in collaborative design sessions to develop and refine ideas for the game
Complete tasks in a timely fashion as well as making sure they are robust, expandable, and fun
Ability to self-critique and accept outside critique
Additional Requirements(额外要求)
In-depth knowledge of content development tools and various engines such as Unreal and Unity
Experience developing AAA console and/or VR products