Meta AR/VR Job | Gameplay Programmer – Oculus Game Studios | Oculus

Job(岗位): Gameplay Programmer – Oculus Game Studios | Oculus

Type(岗位类型): Games

Citys(岗位城市): Austin, TX

Date(发布日期): 2022-1-11

Summary(岗位介绍)

Oculus Game Studios is seeking an accomplished Gameplay Programmer to work with a team of experienced engineers on an unannounced game using our proprietary engine and tools. Candidate would be expected to work in several areas of game development, however would be primarily tasked with gameplay-related functionality.

The ideal candidate will have excellent communication skills, a team-oriented, collaborative approach to development, and be experienced in many areas of game development—including programming tasks related to a variety of subjects such as physics, graphics, gameplay, networking, math, tools, etc. Candidate must be focused on the quality of their work, be able to learn quickly, be able to complete any programming task efficiently, and be able to grasp new technologies and concepts quickly.

Qualifications(岗位要求)

5+ years professional game programming experience

Proven C/C++ programming skills, and experienced implementing complex systems

Pro-active about making things happen

Desire to put in the time and effort necessary to make a game great

Proven communication skills and experience working in a team environment

At least one shipped AAA console and/or VR title

Bachelor’s Degree in Computer Science or equivalent

Description(岗位职责)

Implement gameplay related tasks

Perform research to acquire new knowledge necessary to perform assigned tasks

Design and develop technical features specific to the game

Design and develop game systems that contribute to the core technology framework

Work closely with game designers, producers, engineers, and artists to ensure the highest quality product

Put in the effort and time necessary to complete tasks in a timely fashion as well as making sure they are robust, expandable, and fun

Additional Requirements(额外要求)

Experience with Lua as a game scripting language

Experience with C# for tools development

Experience with low level API’s

Experience with low level performance optimizations

Experience developing a multiplayer networked game

Experience working with a small team of programmers

Experience working on a multiplatform game

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