Meta AR/VR Job | Gameplay Programmer - Oculus Game Studios | Oculus
Job(岗位): Gameplay Programmer - Oculus Game Studios | Oculus
Type(岗位类型): Games
Citys(岗位城市): Austin, TX
Date(发布日期): 2022-1-11
Summary(岗位介绍)
Oculus Game Studios is seeking an accomplished Gameplay Programmer to work with a team of experienced engineers on an unannounced game using our proprietary engine and tools. Candidate would be expected to work in several areas of game development, however would be primarily tasked with gameplay-related functionality.
The ideal candidate will have excellent communication skills, a team-oriented, collaborative approach to development, and be experienced in many areas of game development—including programming tasks related to a variety of subjects such as physics, graphics, gameplay, networking, math, tools, etc. Candidate must be focused on the quality of their work, be able to learn quickly, be able to complete any programming task efficiently, and be able to grasp new technologies and concepts quickly.
Qualifications(岗位要求)
5+ years professional game programming experience
Proven C/C++ programming skills, and experienced implementing complex systems
Pro-active about making things happen
Desire to put in the time and effort necessary to make a game great
Proven communication skills and experience working in a team environment
At least one shipped AAA console and/or VR title
Bachelor's Degree in Computer Science or equivalent
Description(岗位职责)
Implement gameplay related tasks
Perform research to acquire new knowledge necessary to perform assigned tasks
Design and develop technical features specific to the game
Design and develop game systems that contribute to the core technology framework
Work closely with game designers, producers, engineers, and artists to ensure the highest quality product
Put in the effort and time necessary to complete tasks in a timely fashion as well as making sure they are robust, expandable, and fun
Additional Requirements(额外要求)
Experience with Lua as a game scripting language
Experience with C# for tools development
Experience with low level API’s
Experience with low level performance optimizations
Experience developing a multiplayer networked game
Experience working with a small team of programmers
Experience working on a multiplatform game