Meta AR/VR Job | Gameplay Programmer – Downpour Interactive | Oculus

Job(岗位): Gameplay Programmer – Downpour Interactive | Oculus

Type(岗位类型): Games

Citys(岗位城市): Burlingame, CA | Remote, US

Date(发布日期): 2022-1-10


Downpour Interactive has stood out as a source of inspiration within the VR industry thanks to the stellar success of Onward, a multi-platform multiplayer MilSim. Onward launched as a multiplayer game long before social became a breakout VR trend and, accordingly, Downpour Interactive leads the VR industry as a best-in-class example of a developer working in tandem with its loyal community to create the best possible social and gaming experience. Onward is Downpour Interactive’s first game, a multiplayer masterpiece full of challenges, tactics, and teamwork, and has stood out over the last several years as a source of inspiration within the VR industry thanks to the stellar success of Onward, as one of the foremost multiplayer VR games, as well as its community support across Rift, Quest, and Steam.

We are seeing Gameplay Programmers code content like enemy AI, weapons, character controls, and other functionality. Gameplay Programmers partner with our design and art teams to create compelling in-game experiences.


5+ years of professional game development experience in a gameplay capacity

Experience contributing to gameplay systems, such as player controls, game rules, scripting, weapons, and AI

Experienced with C# and C++

Demonstrate knowledge of software engineering practices

Solid understanding of 3D mathematics

Problem solving and debugging skills

Experience with full-cycle game development

Experience writing well-structured, readable code


Architect, design, and implement robust software systems

Collaborate with designers and artists to achieve a shared vision

Create usable tools, scripts, and components to empower content creators

Research and solve difficult engineering problems

Strive to add the extra polish that truly sets games apart

Additional Requirements(额外要求)

Experience with Unity3D

Experienced with game programming including rendering and physics

Experience working on a tactical FPS games