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Meta AR/VR Job | Technical Designer – Ready at Dawn | Oculus

Job(岗位): Technical Designer – Ready at Dawn | Oculus

Type(岗位类型): Games

Citys(岗位城市): Irvine, CA

Date(发布日期): 2022-1-8

Summary(岗位介绍)

Ready a Dawn is looking for a Senior Systems Designer to join us in creating and maintaining high profile titles in the VR space. The Senior Systems Designer collaborates with design, engineering, and art teams to create varied and compelling systems across the full spectrum of games in development.

An ideal candidate is a self-starting autonomous problem-solver with strong systems design skills and hands-on experience with creating diverse systems.

Qualifications(岗位要求)

5+ years experience as a systems designer with multiple games shipped

Experienced mentoring less experienced Systems Designers

Understanding of multiplayer game modes and systems

Experienced taking lead for feature teams across various disciplines to execute on designs

Experience taking feedback from other developers and the community to iterate and improve on designs

Experienced analyzing best practices for gameplay systems based on a specific game

Experience working in a live game situation with constant updates and new content

Experienced working independently or as part of a team

Working knowledge of some industry scripting tools

Description(岗位职责)

Working hand in hand with other developers to take system concepts to shipping quality

Design, implement, and balance diverse gameplay and social systems

Discuss design concepts at a high level, in both formal and impromptu settings

Describe at the low level, in detail, the gameplay systems the player will engage with to ensure a compelling experience

Create and maintain design documents to share ideas, concepts, and design specifications in helpful, clear formats

Participate in prototyping and testing efforts to prove-out gameplay systems

Ability to sustain game systems in a live environment

Ability to anticipate, prioritize, and organize work to meet objectives

Show a passion for the systems design aspect of video game development

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