Meta AR/VR Job | Research Scientist, 3D Computer Vision & Machine Perception

Job(岗位): Research Scientist, 3D Computer Vision & Machine Perception

Type(岗位类型): 3D Software Engineering | Artificial Intelligence, Computer Vision, Engineering, Games, Machine Learning, Research

Citys(岗位城市): Redmond, WA | Remote, US

Date(发布日期): 2021-12-15


Facebook Reality Labs Research (FRL Research) brings together a world-class R&D team of researchers, developers, and engineers with the shared goal of developing AR and VR across the spectrum. The Surreal Vision group at FRL Research is seeking exceptional research scientists to solve the next generation of research challenges on the path to building future machine perception enabled technologies. The aim of this role is to develop and advance computer vision algorithms and SW systems for real-time and offline SLAM, visual odometry, localization, 3D reconstruction, and object understanding.


PhD in the field of computer vision, robotics or equivalent

Background in advanced geometric computer vision, including tracking, SLAM, visual-inertial odometry, state estimation, mapping, object understanding, scene reconstruction, or relocalization technologies

Mathematical background and understanding of numerical optimization, linear algebra, probabilistic estimation and 3D geometry

5+ years experience with a mastery of modern features in C++ or Python

Experience designing machine learning algorithms, including experience creating software for data loading, training, and inference of novel ML architectures

Experience with ML frameworks such as PyTorch

Experience understanding, developing, and analyzing complex systems

Interpersonal experience: cross-group and cross-culture collaboration


Research, develop and prototype advanced software technologies in the domain of tracking, 3D reconstruction, localization, object detection, and scene understanding

Analyze and improve efficiency, accuracy, scalability, and stability of currently deployed systems

Collaborate with team members throughout the lifetime of a project, from prototyping to deployed products

Deliver research results that have a direct impact on Facebook and Oculus products

Additional Requirements(额外要求)

Experience with SLAM systems e.g. monocular, stereo, visual-inertial or RGBD

Background in optics or computational imaging

Experience working in a Linux environment

Broad understanding of the full machine vision pipeline from sensors to high-level algorithms

Proven track record of achieving significant results as demonstrated by grants, fellowships, patents, as well as first-authored publications at leading workshops or conferences such as CVPR, ECCV/ICCV, BMVC, ICRA, IROS, or SIGGRAPH

Demonstrated software engineer experience via an internship, work experience, coding competitions, or widely used contributions in open source repositories (e.g. GitHub.)