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Meta AR/VR Job | Software Engineer, Streaming (XR Graphics)

Job(岗位): Software Engineer, Streaming (XR Graphics)

Type(岗位类型): 3D Software Engineering | Artificial Intelligence, Engineering, Games, Network Engineering

Citys(岗位城市): Tel Aviv, Israel

Date(发布日期): Before 2021-12-14

Summary(岗位介绍)

The XR team at Facebook Reality Labs is helping people around the world come together and connect through world-class Augmented and Virtual Reality technologies. As a Software Engineer for Streaming, you will be a member of our XR Graphics organization, taking a lead in streaming technologies for remote rendering to enable cutting edge visual experiences on compute constrained AR/VR devices. You will work with a highly cross-functional team to define an end-to-end streaming solution to achieve ultra low latencies and a smooth streaming experience.

Qualifications(岗位要求)

BSc in Computer Science or related field (or equivalent industry experience)

8+ years of relevant software development.

5+ years experience creating software for games, real-time systems or other high performance low-latency environments

Proficiency in C/C++, strong software development, optimization, and debugging skills

Expertise in socket programming and deep understanding of wireless networking

Expertise in OS & Platform networking stack and protocols such as TCP/IP and UD

Expertise in network encryption technologies

Hands-on experience on programming, profiling and debugging of networking protocols, latency and congestion control algorithms

Description(岗位职责)

Develop local and cloud based ultra-low latency game and app streaming technologies

Innovate in the areas of Streaming, QoS and networking to achieve breakthrough streaming metrics for quality, latency and stutter

Research, develop, innovate new software algorithms across the end to end streaming pipeline. Collaborate closely with partner teams to innovate across the entire end to end software and hardware technology stack

Implement telemetry and work with data scientists to measure user experience KPIs and develop features to improve the user experience and grow the user base

Additional Requirements(额外要求)

In depth understanding of real-time multimedia streaming technologies such as webRTC, RTSP, AR/VR streaming

Experience in wired and wireless network anomaly detection and modeling

Hands-on experience in defining/debugging KPIs and using tools for analytics

Familiar with low-latency cloud infrastructure based streaming services and their local and geographical networking challenges

Experience with C++11 (and up) features and principles

Experience developing cross-platform software for Linux, Mac and Windows

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